The other day, my best friend and I decided to pull out our old Pokemon games (blue version) and play them on my N64 (using pokmon stadium and the little game packs that you hook into the back of the controller). While doing that, I found that I was running low on something that I wanted, and that's when it hit me...
How many of you remember the Missingno?
Now before I go and start copying and pasting info from other websites to fill you in on this dandy little creature, I will give you a briefing on what the Missingno is...
The Missingno is a glitch that resides on the shoreline of Cinnabar Islands...and it only exists in the first generation games: Red and Blue Version(s) [and somehow appears in Yellow? I havent been able to figure that one out yet...].
It appears as 1 of 2 things (some people say that there are more versions but I have only ever seen 2 in my game...its all based on your characters name and the letters in them which determines which one appears), either as a block of scrambled code and numbers OR it appears as the Ghost from Lavender town (which is Mother Marowak and shown as just 'M' and NOT 'Missingo').
If you defeat the Missingno, then whatever you have in a certain slot will then multiply by a random number (usually in the hundreds) and will have a glitchy symbol next to it, also, the graphics in your game will be a little screwy for awhile, and your Hall of Fame will be permemnantly glitched.
If you decide to CATCH the Missingno then SHAME ON YOU! It IS something like a Pokemon but it will screw up your game graphics, and eventually, all of your memory will be erased because of it (even though some people say that the game cannot be erased by Missingo...and it might be true, but mine always did and I do not know why) >.>;
But, the Missingo can fight and ranges from levels 0 to 100...if you get it to evolve (how you do that, I will never know), strangely enough, the Missingo will always evolve into a Khangeskan (sp?)
- The Missingo Glitch...described by Wikipedia:
(find it here @ http://en.wikipedia.org/wiki/MissingNo.)
MissingNo. (けつばん Ketsuban ), or MissingNO,[1] is a Pokémon species found in the video games Pokémon Red and Blue. Standing for "Missing Number", MissingNo. Pokémon are used as error handlers by game developer Game Freak; they appear when the game attempts to access data for a nonexistent Pokémon species. Due to the programming of three in-game events, players can encounter MissingNo. via a glitch. The species was first documented by Nintendo in the May 1999 issue of Nintendo Power.
Encountering MissingNo. causes graphical errors and the mass replication of the sixth item in the player's item menu; the latter effect resulted in the glitch's coverage by strategy guides and game magazines. IGN has noted MissingNo.'s appearance in Pokémon Red and Blue as one of the most famous video game glitches. Fans of the series have attempted to rationalize MissingNo. as canon, which has sparked discussion in sociological studies about the impact of video games upon society.
Developed by Game Freak and published by Nintendo, the Pokémon series began in Japan in 1996. The player assumes the role of a Pokémon Trainer whose goal is to capture and train creatures called Pokémon. Players use the creatures' special abilities to combat other Pokémon;[2][3] certain abilities grant new ways to navigate the game's world, such as instantaneous travel between two areas.[4]
Nintendo first documented the events that cause MissingNo. to appear in the May 1999 issue of Nintendo Power, with a warning that "any contact with it [...] could easily erase your game file or corrupt your graphics".[5] The glitch is the result of a succession of events: first, players watch an old man demonstrate Pokémon capture. The player uses a Pokémon with the Fly ability to reach the game's Cinnabar Island location, and then a Pokémon with the Surf ability to travel alongside the eastern side of the island until a MissingNo. appears.[5][6]
While it appeared in only two games in the series, MissingNo. has had a significant impact. Calling it a "programming quirk", Nintendo warned against encountering it and removed it in Pokémon Yellow, an enhanced remake of Red and Blue.[1][5][7] Despite Nintendo's warning, information on how to encounter MissingNo. was printed in several magazines and player's guides due to its perceived positive effect.[7][10][11] Certain players attempted to sell "tips" on capturing MissingNo. for up to $200.[12] In 2009, IGN included MissingNo. in its list of the top video game Easter eggs, citing its usefulness in replicating the game's rarer items.[13] IGN stated in a related article, "It really says something about Pokémon fans that they took what is a potentially game ruining glitch and used it as a shortcut to level up their Pokémon,"[6] and later called it an "unforgettable" glitch that helped pushed the original games to "gaming super stardom".[14]
Players' reactions to MissingNo. have been the subject of sociological studies. Sociologist William Sims Bainbridge stated that Game Freak created "one of the most popular glitches ever in game history", and cited its creative usage by players.[15] In the book Pikachu's Global Adventure: The Rise and Fall of Pokémon, professor of Education Julian Sefton-Green noticed that in his study of his son's reaction to MissingNo.'s usage as a "cheat", the child's outlook towards the game was altered drastically, and added that the presence of such elements as a result broke the illusion of the game as an enclosed world and reminded them that "at heart, [it] is a computer program".[16] The book Playing with Videogames contains an in-depth study of MissingNo., which details players' curiosity when encountering the Pokémon. It describes their tendency to compare notes on its appearance, and to give assessment and critique to each others' findings.[17] The book states that, in their attempts to canonize MissingNo. through fan art and fiction, Pokémon communities celebrated the game's imperfections and tried to imprint themselves on series' canon.[18] The author described these circumstances as unique to MissingNo., and called its popularity an unusual case.[9]
- So What is the Missingno really?
So the other day I sat down at my computer and decided to find as much information as I could about the Missingno, when I came across a Demotivational Poster which looked like this:
Link: http://i570.photobucket.com/albums/ss146/MetroidBob/MissingnoSolved.jpg
I about died when I saw what the public and fans had found while investigating, and really, all the pieces fit together. In the pokemon anime it told the story about how if a baby Khangaskan lost its mother that it would wear the skull around...also, the body structure of a Cubone and of a baby Khangaskan are almost exactly alike! It's all in the feet...
Also...isnt it strange that the Missingo takes on the form of Mother Marowak's ghost from time-to-time? And when it does...it evolves into a Khangaskan? See?
Now obviously opinions differ when it comes to this theory...supposedly there is an interview with an employee from Nintendo which discussed the broken data and how in the original version of the game, Marowak was supposed to evolve into Khangeskan, but that interview has yet to be found...
Some people believe what they see, and others get annoyed because they do not believe anything other than the fact that Missingo represents a missing part of the game that was never fully programmed and thus became a glitch...its all up to you.
Personally, after 13 years of never knowing otherwise, I believe that the 'Cubone' theory for the Missingo is correct. You catch a Missingo (in the shape of Mother Marowaks ghost), give it a rare candy, and it will evolve into a Khangeskan....the babies look the same minus the skull, it all just makes sense.
Kinda wish Nintendo would have kept things the way they originally intended because a Marowak becoming a Khangeskan would have been totally Bad-ass! But now what about my fan-fictions?! T^T
Anyways, that's all for now.
LEAVE ME COMMENTS!!!
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